
by Novotrade · published by Epyx · Impossible Mission series
1988 · Wii, DOS, C64, Amiga, NES, ACPC
You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room.
Sign in to rate, log and review.
Nobody's looking for a group for this game right now.
No reviews yet. Be the first.